ARC Raiders Guide - 51 Tips for Beginners and Advanced Players

Arc Raiders Guide
ARC Raiders Guide - 51 Tips for Beginners and Advanced Players

Welcome to the Arc Raiders Guide: a concise, practical, and slightly cheeky collection of 51 tips to help you survive, loot, and laugh your way through raids. Whether you’re fresh off the tutorial or a veteran grinding for endgame parts, this list will save you time and headaches — and maybe even earn you a few bragging rights in pub chat.


51 Tips for Beginners and Advanced Players

Quick highlights

  • Keep recyclables and key crafting materials — don’t auto-dump them.
  • Use free loadouts to experiment; you still earn XP.
  • Learn enemy weak points — rotors, pods, and exposed joints are your friends.

51 Tips for Beginners and Advanced Players

Tips (1–51)

  1. Don’t immediately recycle everything — some "recyclable" items are needed for Workshop upgrades. Hold onto them if you’re planning upgrades.
  2. If your priority is Credits (money), selling certain items often nets more than recycling them. Know what’s worth cash vs. craft material.
  3. Scrappy the Rooster only forages when you’re topside or actively in a run — don’t expect free loot while AFK.
  4. Quest progress shares across the party. Coordinate quests with friends to speed up progression (yes, one player can finish a step for the group).
  5. You can pull the extraction lever while downed — hope your teammates like clutch revives.
  6. Keep Assorted Seeds: they’re tradable with Celeste and act like a niche currency for useful workshop trades.
  7. ARC enemies won’t intentionally aim at downed Raiders, but collateral damage can still hurt you — don’t lie in the open.
  8. Seeds and trade goods are great for Workshop upgrades like Synthesized Fuel, Magnets, and Processors — grab those when you can.
  9. Weapon upgrades aren’t strictly bound to rarity — upgrade wisely and don’t ignore mid-tier gear.
  10. Track resources for frequently crafted items (e.g., Looting Mk 2) in the Gear Bench so you always know what you’re missing.
  11. Flashlights can attract certain ARCs — turn them off when sneaking or when you don’t want a buzzing escort.
  12. Free loadouts still give you XP. Experiment without fear — practice makes proficiency.
  13. Raider hatches auto-close after a while even if your team hasn’t extracted; plan your timing.
  14. Craft consumables, equipment, and ammo first before buying with Credits — crafting can be more resource-efficient.
  15. Equip attachments you find during a raid — sell extras only after you’re safe back at base.
  16. Rarity ≠ cash value. Trinkets and some epic/legendary items fetch better prices than lower-rarity junk.
  17. Don’t underestimate throwables in PvP — a well-timed grenade or flash can turn the tide.
  18. Looting Mk.2 expands your "safe pockets" — prioritize it if you like carrying high-value stuff.
  19. Fabrics are usable in some crafting recipes including healing items — don’t trash them.
  20. Merge Stack is a stash QOL lifesaver — use it to tidy auto-deposited loot after a run.
  21. Arc Powercells can recharge shields — carry them for clutch survivability.
  22. Always repair your weapons and gear before heading into harder runs.
  23. Free Loadout Augments can be exchanged for Mk.1 equipment via Lance (Clinic) — check trade options.
  24. Loot exclusive ARC drops (Hornet Drivers, Bastion Cells, Tick Pods, etc.) — they’re needed for Workshop progression.
  25. ARC Surveyors are fast — stun them with mines to halt their escape and loot them safely.
  26. Blueprints are consumables — don’t use them unless you mean to learn or trade them.
  27. Raiders sometimes emote "Don’t shoot" — trust cautiously; it’s a social hint, not a law.
  28. Find duplicate blueprints? Drop them for teammates who need them — it’s both kind and efficient.
  29. Dodge rolling an ARC Pop helps, but remember Pops still explode — conserve resources where possible.
  30. Raider Deck rewards often include free items and currencies — finish quests to unlock better draws.
  31. Snitches call in reinforcements from the sky — deal with them quickly or be prepared for company.
  32. Shooting Hornet rotors destabilizes them — target mobility to reduce their threat and accuracy.
  33. Most ARCs have weak spots and ammo-type resistances — match ammo to enemy for faster kills.
  34. Fireballs and Pops behave differently (flamethrower vs. kamikaze) — learn their silhouettes and treat them accordingly.
  35. Rocketeers and Leapers are spicy threats — learn their patterns or they’ll make your raid spicy in a bad way.
  36. ARC Probes call nearby ARCs when disturbed — prepare for backups when you engage them.
  37. ARC Probes often hide three searchable containers — check them for good ARC loot.
  38. Zoom into the map to reveal smaller points of interest — tiny markers can lead to big gains.
  39. Field Depots, Baron Husks, and Supply Call Stations appear when you’re nearby — explore methodically.
  40. Residential loot often contains trinkets and keys — prioritize house searches for valuable bits.
  41. You don’t need to commit resources to an Expedition immediately — stash materials until you’re ready.
  42. In-raid crafting is powerful — mastering it lets you craft on the fly for better heals, shields, and gadgets.
  43. Check your Refiner in the Workshop regularly — you’ll sometimes find craftable materials waiting.
  44. Locked rooms frequently contain top-tier loot and blueprints — invest in unlocking them when safe.
  45. Kick fruit trees (yes, really) for Lemons and other materials — useful for Scrappy upgrades and sells.
  46. Big ARC kills (Bastion, etc.) drop several parts — these are prime targets for farming.
  47. You can extract alongside strangers — dynamic extracts are possible; keep eyes open and trust carefully.
  48. Use the resource tracking feature for Workshop upgrades — tracked resources show an eye icon so you can focus farming.
  49. Keys are one-time use only — don’t waste them on low-value rooms.
  50. Sort your stash by category — it makes setting up loadouts fast and painless.
  51. Always pick up base materials (Metal, Rubber, Fabric, Plastic, Chemicals) — they stack and you’ll need them for many crafts.